Sixteen deities descended upon the mortal realm, shattering the world into countless fragments and reshaping it into a deadly chessboard called the "Game of Faith." Humanity became the pieces, forced every seven days to enter bizarre instances and fight for survival within the gods' ordained rules.
Cheng Shi, trapped on a rooftop from the very start with no way out, first believed in destiny, then fell for deception, transforming into a clown priest whose every word was a lie. The cost was a curse of perpetual misfortune, but his power turned falsehoods into reality. With his silver tongue, he deceived his allies and manipulated the gods, walking a razor's edge between "faith" and "betrayal," rising from a mere pawn to the one who moves the pieces.
Opposing fates, sixteen faiths, and six professions combine to create infinite gameplay; the instances cover diverse themes, the rules are filled with peril, and the battles of wits and reversals are stacked layer upon layer. This is the ultimate game of free will versus destiny—when the pawns begin to awaken, the gods must step down.