

Synopsis
Continues the story of Modern
I completed this film just two months after finishing Playground. Taking inspiration from optical illusions, such as those in Escher's artworks, I created the film with isometric drawings. My goal was to produce an impressive film solely through transformations of rectangular parallelepipeds. I used the geometric animation technique, which was also employed in Metropolis, for this film. Alongside traditional cel animation, I keep producing works using this method. My hope is to eventually find a third alternative approach to apply in my future projects.
In this installment
Using graph paper, commonly employed in architectural plans, I merged straight lines extending in three dimensions to build the image. I believe animation's true appeal lies in its constraints. To push against those constraints, I began producing animation with the fewest possible components. Although it appears to be computer graphics, it is actually digital animation created by hand.
