

Synopsis
In a world dominated by swords and magic, the advent of television introduces fresh excitement and peril. Able to broadcast events as they happen, television cameras are now aimed at the unexplored depths of dungeons, which only daring adventurers had ventured into before. Confronted by endless monsters and recurring technical problems, these courageous explorers, armed with cameras, press on, driven by the ambition to capture the very first live transmission from within a dungeon. What obstacles lie in wait for them in the darkness beyond?







